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Vvvvvv prize for the reckless
Vvvvvv prize for the reckless











vvvvvv prize for the reckless vvvvvv prize for the reckless
  1. Vvvvvv prize for the reckless trial#
  2. Vvvvvv prize for the reckless zip#

This includes attempting to load a level that doesn't exist, saving a level to a location that cannot be saved to, data.zip missing, etc. Instead of failing silently (or even crashing the game), several error screens were added.It is also automatically saved to quicksaves.The showtrinkets() command was changed to work in custom levels.The flipgravity() command was changed to act on the player, and to unflip crewmates.It can be used by doing either audiopause(on) or audiopause(off).The audiopause() command was added to let player levels control audio pausing when the game loses focus.The ability to use orange and white colors in text() boxes was added.An option to delete all custom level save data was added.An option to delete quicksaves for custom levels was added.The ability to access settings from the editor was added.An option to select the previous song was added to the editor music screen.The ability to select any song was added to the editor.This was previously added in 2.1, but was removed in 2.2 due to being OS-specific.A menu option to open the levels folder was added to the levels menu.The option to press F9 in the editor to reload resources was added.It is now possible to press Shift+F1/F2/F3/W to cycle backwards tilesets, tileset colors, enemy types, and warp dirs (which are F1/F2/F3/W).If custom graphics are in use, 1 is needed in the level file to re-enable recoloring.One-ways were changed to recolor themselves to fit the current room's colors.The ability to press G to go to a room in the editor was added.The Lab rainbow background was added to the editor (available only if Direct Mode is enabled).Space Station 1 tilecol -1 was added the editor.The Warp Zone gray tileset was added to the editor.

Vvvvvv prize for the reckless zip#

  • Functionality for loading levels from zip files was added.
  • vvvvvv prize for the reckless

    Functionality for loading per-level custom assets from folders was added.7x7, 9x9, full-horizontal and full-vertical brush sizes were added.The ability to left-click on script boxes to edit its associated script was added.Automatic toggling of cursor visibility was added.The option to give terminals any sprite was added.If a custom level has a custom minimap.png, the image will be used as the map in the level.An option to have a translucent room name was added.The fake loading screen can now be disabled.ACTION can now be used to skip the fake loading screen.An option was added to give all text a black outline.The game now has an option to render at framerates higher than 30 frames per second.

    Vvvvvv prize for the reckless trial#

    Time trial results and Game Complete learned to show the centiseconds of time taken.An option was added to revert this change, in case the player's muscle memory would be broken.Input delay was reduced from one frame to zero frames.Glitchrunner mode - a mode that reintroduces glitches used in speedrunning - was added.An option was added to disable this feature.Music now pauses when the game loses focus.An option to disable pausing when the game loses focus was added.













    Vvvvvv prize for the reckless